In the future we will be able to interact with virtual versions of celebrities, historical figures, and fictional characters. Of course, these virtual people will be sophisticated software programs designed to approximate what their characters are / were / would be like. A useful variation might be to have a chat with virtual alternate versions of yourself.
What if I hadn’t taken that job? What if we had gotten married? What if I had majored in business?
Sit down and talk it over with a virtual version of you who took the road not taken. The projected alternative won’t be in any sense “accurate,” of course, but any reasonable extrapolation on what might have happened would have something to teach you. You might be surprised what you learn.
One of the most important applications of full-immersion virtual reality will be virtual eating. Like sex, eating is a pleasurable activity that can be disentangled from its risks and downsides in a virtual environment.
Humans and their machines are doing a fantastic job of making humanity as a whole wealthier through independent initiatives. But what if we deployed, within certain parameters (e.g., concern for the environment), machines focused on a single task: increasing the material well-being of all human beings?
One of the ironies of a more highly connected world is how isolated and lonely some people feel. There are online services whereby you can rent a “friend” for some task or occasion. (Say you have an extra ticket to the game, but no one to go with.) But there is no continuity there.
While overconfidence can be an extremely dangerous thing, the lack of confidence is one of the biggest inhibitors of progress that we face. People who try something and fail have done something extraordinary. Most people don’t try much of anything — out of fear of failure.
There is good reason to believe that we are heading towards