Glenn Reynolds is all over it on TCS. I don’t know whether Ken MacLeod is original in his comparison of the Singularity with the rapture — that is to say, I’ve heard it several times before, but I don’t know whether it is original to him — but the correct term is “geek,” not “nerd.” FastForward Radio listeners know the difference between the two. Short explanation: being a nerd is a social condition, being a geek is a lifestyle choice. There’s such a thing as geek chic; no such possibility exists for nerds.
Now that we’ve got that out of the way, the “rapture” part is a given. As we’ve noted before, the Singularity serves as a kind of secular eschatology. But there are serious questions as to how satisfying a happily ever after the Singularity can provide in and of itself. Glenn makes an interesting observation at the end of his piece:
In fact, rather than serving as a dismissal of the Singularity, it seems to me that the Singularity-as-religion argument cuts the other way. How do we know that people want the kinds of things that advanced technology is supposed to offer? Because they’ve been trying to get them through non-technological means for all of recorded history. And as history demonstrates, they’ve been willing to try awfully hard, and in a wide variety of ingenious ways: Jihadists are strapping on suicide bombs today, in the hope of attaining the kind of environment that virtual reality will deliver in 20 years.
That’s true in more ways than one. Assuming full-immersion VR is widely available in 20 years, not only could the jihadist submerge himself in his sought-after paradise, with 72 virgins at the ready to meet his every demand, he could also choose a more earthly paradise — a planet in which the caliphate is restored, Islam is triumphant, and other cultures and viewpoints simply do not exist. Likewise, VR could be the ultimate solution to the Israel/Palestine conflict. Why mess with the real thing, when you can occupy a land indistinguishable from it, only with everything set right? (And everybody gets to decide on his or her own terms precisely what it takes to set things right.)
Glenn observes:
But as Isaac Asimov has noted, the religion of science is distinguished by one chief characteristic: “that it works.”
Well, yes and no. Science and technology deliver some of the physical goods that people have sought via religion. But if all the goods are delivered, and we find ourselves in some post-Singularity paradise of infinite abundance and indefinite lifespan, we’ll still be human. That’s the caution that James C. Bennett offers regarding utopias in The Anglosphere Challenege. And it’s what Kurzweil is getting at in The Age of Spiritual Machines when a godlike being in a post-Singularity scenario notes that “life is still hard.”
When we confront the mystery of our own existence — or of all existence — we encounter a singularity of a different sort. I think that it’s this mystery that ultimately drives our religious impulse. VR simulations might distract us from that mystery — just as TV and movies and, well, blogging do now — but they will never provide an answer to it.
What are we? What are we supposed to be? How do we get to the ultimate, transcendant truth? Religion? Science?
Today, in our pre-Singularity world, those are good and valid questions. Tomorrow, in a post-Singularity world, they will almost certainly continue to be good and valid questions.